I want to address this now to put it behind us.
There is no Model Cap for BBB in 2013. Like all tournament decisions, this will be re-evaluated after the event.
Proxy and “count-as” models will be allowed, provided these are discussed with me prior to the event.
This may be an unpopular decision; however, it is the decision by which BBB will live by for this year.
I’ll explain some of my rationale. Please don’t take this as a “defense” or “rebuttal” to why both should be allowed. The army lists that Rob has posted spark these debates but they can be applied to a number of different situations. I see this breaking down into two discussions - Proxy models and Horde lists
Proxy/Count-as Models.
First, one of the biggest benefits of moving away from the Bunker was allowing us to “unshackle” ourselves from some of the Games Workshop rules. This means allowing for the possibility of bringing proxy or count as models from other lines. We all moan about the prices of GW models and using proxies is a way to make the hobby more affordable. As long as suitable proxies are identified and discussed with the tournament organizer prior to the event they can be allowed. I would like to point out that this has been happening for years… and I’m one of the biggest “offenders”. My most enjoyable army was built entirely on the premise of “count as”. I had a 15 model army where only one model actually represented the profile that it was being used for. Now, I took pain staking approaches to ensure that my opponent knew what each and every model represented but this army would not have been possible if it were not for Count as.
I hear the argument that “this model is from a different historical time and shouldn’t be used”. I completely agree IF the model is being used to represent that character. If however, it is being used to proxy for a “captain” in an army that doesn’t exist, well then I will allow it. This also has happened for years. I’ve used my Eorl the Young model as a Captain of Rohan countless times. I’ve seen Halbard used to represent a “Young Aragorn”. These are just two examples off the top of my head.
In regards to proxy models from other lines… I agree this is where it starts to get slippery. However, I stand by my decisions, as long as the model is easily identifiable for what it represents on the battlefield. I have a hard time not allowing it. Again, this is not a new precedence… I’ve done this many times in my own armies. I have Sons of Eorl that started their “life” as Saxon warriors. I have Wose warriors that started as a Zulu warrior. I’ve seen Jeremy take an aquarium toy and turn it into a watcher in the water. I’ve seen historical models used to fill out Rohan armies. I’ve seen Jim Wappel use an Osprey model to represent a Great Eagle. So, I’ll re-iterate, as long as the model is built, painted, converted (or whatever) in order to closely match what the model is there to represent, I have a really hard time saying “No, you can’t do this”
Horde Armies
I know late in the LOME era, Horde armies ruled the day. There was “praise” (by some, not all) that warbands would correct this and right the wrongs of the world. I’m not entirely sure this was their true purpose but regardless, in general, we have seen smaller armies were there were less horde mentalities. I think the other thing that Warbands did which was actually more of a deterrent to hordes is change the way the games are “scored”. There are scenarios now that actually punish large horde armies without elite killing power (I would argue that against an elite army in Lords of Battle the horde faces a huge uphill battle).
Some people hate playing against hordes. However, some people also hate playing against heavy magic armies. There are people that hate playing against elves too… and monsters… Should all of those armies be outlawed? No. In my opinion, these are just different ways to build an army. There are multiple ways to build an army – many of which are “gimmicks” that could be exploited for a variety of reasons. I honestly feel, we have to trust the players to build an army and allow the community to be the police. I truly feel its not my job as a tournament organizer to police this army building. My job is to run a fair tournament which doesn’t favor one style of army over another. So what I have to do is make sure that scenarios are balanced across the event so that Hordes are favored… similarly, I need to ensure that “speed” is favored, and hero centric armies are favored. This is the toughest part of organizing a tournament and the part I worry the most about.
Finally, I want everyone to remember, I always encourage people to be creative and bring lists that will be fun to build, paint, play AND play against. Many people forget that last part (including me). These tournaments are games and we are there to have fun. The LOTR community has been great in general and these events are almost always about having fun and not who wins and loses.