event rules

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event rules

Postby tear of the angel » Fri Dec 07, 2012 5:52 pm

When can we expect the rest of the rules for 40k events.
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Re: event rules

Postby Matthias » Fri Dec 07, 2012 7:58 pm

Monday for the 40K Champs and Gladiator. Possibly Horus Heresy too.

Combat Patrol, Warzone and Team Tournament have been up for awhile.
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Re: event rules

Postby Hero Jones » Fri Dec 07, 2012 9:44 pm

What about the allowable IA units for the TT?

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Re: event rules

Postby Matthias » Fri Dec 07, 2012 11:27 pm

This is nearing completion also. We were waiting on a copy of Imperial Armour Volume One Second Edition to arrive (and it did today). Additionally, there are several units that no longer have FAQ PDFs, nor 6th Edition updates published - so we are picking through those one at a time. I'd expect something next week that will cover everything up to a point and pending additional updates from Forge World.
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Re: event rules

Postby Hero Jones » Sat Dec 08, 2012 9:22 pm

Awesome!

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Re: event rules

Postby Matthias » Mon Dec 10, 2012 5:56 pm

Gladiator and Championships draft rules have been posted to the AdeptiCon 2013 Rules topic.
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Re: event rules

Postby DaGrippster » Tue Dec 11, 2012 10:28 am

The blurb about the Championships says the rounds are 2 hours 15 minutes, but the rules packet and schedule say 2 hours 30 min, FYI.
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Re: event rules

Postby Matthias » Tue Dec 11, 2012 11:29 am

Correct - the 2h 30m round is a new thing in the draft. This has been updated.
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Re: event rules

Postby Lord Krungharr » Tue Dec 11, 2012 10:26 pm

If Forgeworld doesn't get around to updating their damn unit specific rules for 6th edition by March 15th, 2013, would the AWC rules committee leave all the Apoc unit rules as-is for everything? (aside from the little tidbits they posted on their site about the basics)

More specifically what I want to know, is Daemonic Flight on Angraath and Big Bird going to turn them into Swooping/Gliding Gargantuan Creatures, like it does for Monstrous Creatures? And then, if so, does their current Jump range, get converted to their Glide range, and doubled for their Swoop range? And also, can they Skyfire their non-template/non-blast shooting weapons (and being Gargantuan, still target ground units with other shooting whilst Skyfiring the regular shooting?) The model which is my avatar picture is eagerly awaiting a ruling :)

I posted this on DakkaDakka too in Yakface's thread about the INIT project, but thought I would ask here too.
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