1500 DE vs Necrons

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1500 DE vs Necrons

Postby seahawk » Tue Jan 08, 2013 4:46 pm

Played a few days ago, first time with my new army dudez! He was also using his guys for the first time, so it was a learning game. I had to proxy some stuff (flyers, bloodbrides) but ah well, here's what went down:

Lelith
Archon - blaster, haywire, ghostplate, djin blade, clone field, phantasm GL
9 Incubi - klaivex, onslaught
> Raider - night shields
9 Bloodbrides - 3 hydra gauntlets, syren w/venom blade
> Raider - night shields
10 Warriors - blaster, splinter cannon
10 Warriors - blaster, splinter cannon
Razorwing - disintegrators, splinter cannon, night shields
Voidraven - 2 implosion missiles, 2 monoscythe missiles, night shields

vs

Zahndrekh
Obyron
Royal Court - Lord, 2 Crypteks (one had the tremor staff thingy)
Triarch Stalker
20 Warriors - Lord w/rez orb
20 Warriors
5 Immortals - tesla
5 Immortals - gauss
8 Scarab Swarms
Annihilation Barge

Mission: The Scouring
Deployment: Dawn of War
Table: Scattered ruins and LoS-blocking ruins
Warlord Trait: Stealth/MTC in ruins


Turn 1 - DE

So I went first. Both warrior units took shelter in a ruin in the center, hanging with two objectives. One raider with the Incubi moved up on the left to behind a building, while the other raider went to the center of the table behind a ruin. Shooting offed a Scarab and put a wound on another.

Turn 1 - Necron

He moved up stuff. Shooting was out of range due to night shields or it was out of LoS. In the assault phase, the scarabs swarmed the Bloodbrides' raider and predictably nommed it to scrap. They got out, not pinned.


Turn 2 - DE

Both flyers show up. The Incubi drive forward and hop out in front of a unit of warriors (w/o Lord), while Lelith and her girls surround the Scarabs. The shooting phase sees the tesla-Immortals get imploded (along with a couple warriors), and about half the Lord's warrior unit goes down. Those flyers can dish it out! In the assault phase, the ladies annihilate the scarabs and the Incubi drop 11 warriors, making them flee and die. Phew!

Turn 2 - Necron

Suddenly down 36 models from the previous turn, he considers his options. His shooting causes a glance on the Razorwing, as well as taking out a couple Bloodbrides and four Incubi. Decent, and painful!


Turn 3 - DE

The Razorwing flits off, while my two other vehicles shoot up and wreck the Stalker. The Warriors tickle some warriors () and take down two of the royal court. The ladies fail the charge due to suffering a casualty from overwatch, but the Incubi make it into the warriors. The Archon challenges the Lord, and the clone field produces 3 copies and shuts down the Lord, and Archon Chuckle-Stab (seriously, he kept producing 2-3 clones and laughed at his opponents and stabbed them each time) knocked over the Lord. The Incubi utterly fail and only take out three warriors; they hold.

Turn 3 - Necron

Hmm, he moves to hide and hold the objective he still has. The barge kills half the remaining bloodbrides, leaving me with four . The Lord gets up and gets confused by the clones. Archon Chuckle-Stab gets too giggly and also does nothing. Some more Warriors go plotz.


Turn 4 - DE

Flyers come back and shoot up the joint, destroying the Annihilation Barge. Lelith and her girls join the fray and help wipe out the warriors. Archon Chuckle-Stab gets depressed because his shiny toy is broken. They consolidate toward his remaining 6 models.

Turn 4 - Necron

He moves out to try and shoot me a bit before getting wiped out. In a spectacular attack of the onesies, the three remaining Incubi get flayed away, and Archon Chuckle-Stab takes a wound.


Turn 5 - DE

Archon Angry-Stab is done with games. He and his best girl Lelith go wipe out the remaining toasters in an orgy of death or whatever.


Total casualties: 9 Incubi, 6 Bloodbrides

Victory!
"Serious sport has nothing to do with fair play. It is bound up with hatred, jealously, boastfulness, disregard of all rules and sadistic pleasure in witnessing violence. In other words, it is war, minus the shooting." - George Orwell
seahawk
 
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Re: 1500 DE vs Necrons

Postby Lord Krungharr » Tue Jan 08, 2013 9:07 pm

Wow, I haven't had the (mis?)fortune of playing the DE very much. I guess all their skimmers are opentopped/assault vehicles? Can they move 12" and then the passengers hop out too?

Those fliers sound pretty nasty too, what do Nightshields do? Count as Nightfight when shooting at it? Or is that Flickerfields that I've heard about?
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Re: 1500 DE vs Necrons

Postby seahawk » Fri Jan 11, 2013 2:44 pm

All DE transports are open-topped, yes. They work just like other transports though, so you can only move 6", disembark 6", then assault with Fleet rerolls. :twisted:

Night Shields reduce the range of any enemy units' shots by 6". Thus, if your bolter dude is 20" from my vehicle with it, you're out of range because your range is only 18". :D

Flickerfields give the model a 5+ inv save.

The flyers are fun. The Razorwing is mostly just a ground attack flyer, with either dark lances or disintegrators (S5, AP2, Heavy 3). It has four monoscythe missiles (S6, AP5, large blast) as well.

The Voidraven is an entirely different beast, and I really, really want GW to put out a model for it so I don't have to convert one (I want three after last night's game!). Comes with two void lances (S9, AP2, lance), a void bomb (bomb, same stats), and can take up to four of each of the four missiles. Implosion missiles are AP2, small blast, and for each hit on a unit I roll a wounds test, using the majority in the unit. This usually means I'm causing wounds on a 2+ or 3+, and then all those wounds cause instant death regardless of toughness (but don't affect EW models). Brutality!
"Serious sport has nothing to do with fair play. It is bound up with hatred, jealously, boastfulness, disregard of all rules and sadistic pleasure in witnessing violence. In other words, it is war, minus the shooting." - George Orwell
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Re: 1500 DE vs Necrons

Postby Lord Krungharr » Fri Jan 11, 2013 7:52 pm

Aw, man, that's some mighty ridiculously awesome crap! I only get Hellblades and the extremely nerfed (from what I hear) Hell Talon. At least the old bomb attack was worth the points as I could drop it on the turn I came in.

Those DE flyers make me wanna play Necrons and get a Pylon, with 3 Strength D/AP2 Skyfire/Interceptor shots. That's a spicy green AA meatball....
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