My First game back with the GK, 1850 vs Nids

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My First game back with the GK, 1850 vs Nids

Postby ChrisMIronHands » Tue Mar 13, 2012 4:17 pm

I played a game against Tyranid at 1850 points. We played Pitched battle and Kill points. We all already know the out come here before I even put the lists down.

I had
Draigo
5 paladins with Brotherhood banner in a Stormraven with Psybolt ammo
10 terminators with 2 Psycannons and other melee weapon upgrades
5 Purgators with 4 Psycannons
a Razorback with a Las Plas build
and finally a Dreadknight with Inferno cannon and Heavy Psycannon

He had
Swarmlord
3 warriors
Carnifex (old one eye)
30 Hormagaunts
30 Hormagaunts
12 Genestealers with a Broodlord
A Venomthroap
a Trygon
and 2 Zoanthroaps

I rolled a 6 for grand strategy and gave my dreadknight, stormraven, and Terminators the scout rule.
I moved forward with the dreadknight and stormraven on scout covering half the board and then during top of one ( I had first turn) I moved forward, fired with the Dreadknight and killed half the first unit of Hormagaunts. My Terminators set down in front of a carnifex. The Stormraven fired at one zoanthroap, the paladins put a wound with shooting on the carnifex. I then assaulted with the Paladins and one shotted the Carnifex with a Halberd. My Purgation squad killed the second zoanthroap. My terminators shot at the swarmlord and killed one of the hive guard. My las plas then shot the second hive guard and scored a wound.

Bottom of two
He assaulted my Dreadknight with his hormagaunts and only did one wound. He also assaulted my terminator squad with his other hormagaunts and killed 1. I killed a bunch and left 6 after his fearless checks. His warriors shot and did 2 wounds to my paladins and of course I used the wound allocation shenagins to keep em alive. My Dreadknight killed 3 more hormagaunts and he did none killing 3 more from fearless. He assaulted the Paladins with the swarmlord and I killed it and his Hive Guard. His warriors missed with their shooting and he was trying to move them over into position to support the Hormagaunts that were assaulting the Dreadknight.

Top 2
I shot the First Zoanthroap with my Stormraven and killed it. I shot at the venomthroap and killed it with the Purgation squad. My Paladins shot and assaulted the Warriors and killed them. My Dreadknight killed 4 hormagaunts and he did no wounds again after saves. This caused a leadership test due to no brain bug in the area. They ran and I didnt catch em. My terminators finished off the second unit of Hormagaunts.

Bottom 2
He has nothing left on the table but 2 units in reserves He rolls and doesnt get anything in.

Top three I position my army so that I can defend from the outflank from the Genestealers should they come in and more the large assets to the middle where they can redeploy quickly.

Bottom three
He gets the Trygon and the Genestealers on the board. THe trygon scatters in the direction of the table edge near a crater and the genestealers come on the edge that is close to my Purgation squad. He gets a great roll for move through cover and manages to assault my Purgation squad. I kill three genestealers but he manages to wipe the squad which worked to my benefit.

Top 4
I shunt the dreadknight near the genestealers and use the two templates to really decimate the unit. There were 2 left after his attacks. The Terminators shot the remaining genestealer and the Broodlord. My Stormraven heads to the trygon and deploys the paladins. I shot the trygon with the stormraven doing 3 wounds and then shot with the Paladins finishing the job. No more bugs...

In the end I lost 2 paladins, 2 Terminators, and my Purgation squad. The paladins were killed in the assault by the swarmloard with his insta kill weapons. The entire game Draigo didnt even get to attack. Things were dead by halberds before he got the chance.

I was ashamed to sit there and bring that kind of filth to the store. Its a tournament army for sure. I am going to look into making it less mean for the friendly environment that I want to play in.

That said... Holy crap is this army good! Its about time that one of my impulse "oh I like the way that looks" buys is a decent army. I'm looking forward to getting the army painted so I can play in a few local tournaments.

Not a bad day at the shop IMHO.

Chris
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Re: My First game back with the GK, 1850 vs Nids

Postby jrnach » Tue Mar 13, 2012 9:15 pm

Unfortunately, you're not allowed to give scout to the storm raven. Grand strategy only works for infantry, jump infantry, MCs, or walkers.
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Re: My First game back with the GK, 1850 vs Nids

Postby ChrisMIronHands » Wed Mar 14, 2012 8:14 am

I found the rule and you are absolutely correct it needs to be a dedicated transport. I cheated.... The things you forget after not playing for over 2 years....

Thank you for pointing that out!

Chris
Last edited by ChrisMIronHands on Wed Mar 14, 2012 8:19 am, edited 1 time in total.
SUPREME COURT OF THE UNITED STATES wrote:.....we hold that the Second Amendment right is fully applicable to the States.


Take that city of Chicago!
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Joined: Wed Mar 25, 2009 12:21 pm

Re: My First game back with the GK, 1850 vs Nids

Postby Redbeard » Wed Mar 14, 2012 8:18 am

That is correct, it is only conferred to a dedicated transport. BRB, pp 76.
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