Another Blood Angels List (2k)

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Another Blood Angels List (2k)

Postby DragonBait » Sun Jun 20, 2010 6:35 pm

Seems like a broken record in this forum with all the Blood Angel lists so I figured I'd jump on the bandwagon! Most of what I have is from when I started the army up about a year ago, plus a few of the newer goodies.

HQ
Commander Dante (225 Points)
The Sanguinor (275 Points)

Elite
Librarian Furioso with Wings and Shield of Sanguinius (175 Points)
3 Sanguinary Priest with Jump Packs (225 Points)

Troops
10 Assault Marines with Power Fist and 2 Melta Gun (235 Points)
10 Assault Marines with Power Fist and 2 Melta Gun (235 Points)
5 Sanguinary Guard with 2 Infernus Pistol and Chapter Banner (250 Points)

Fast Attack
Baal Predator with Assault Cannon, Heavy Bolters, and Storm Bolter (155 Points)
Landspeeder with Heavy Flamer and Multi-Melta (70 Points)

Heavy Support
Vindicator with Siege Shield (155 Points)

Seems a bit odd but it works quite well. Dante and one priest join up with the Guard unit, then the other two priests join up with the two assault squads. I do occassionally take out the Sanguinor for a few other units, such as a dreadnought with missile launcher and plasma cannon, and two inducted 5 man squads of inquisitorial stormtroopers with 2 plasma guns each.

[/u][/b]
"What's you're job?"
"Oh, I'm retired now. I invented dice when I was a kid."
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Postby tear of the angel » Mon Jun 21, 2010 11:35 am

I dont think u have enough bodies for 2k pts, but it could be fun. I'd think bout dropping the fist and adding power weapons since u already have two meltaguns in each assault squad. Then you can benefit from the furious charge from the priest. Also I like the vindicators and the Baal's but I'd pick one or the other and just take two of them. Just my opinion though.
SEMPER FORTIS- ALWAYS COURAGEOUS
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Postby DragonBait » Mon Jun 21, 2010 12:07 pm

It is a very low model count of an army, but like most of the newer BA armies they are more durable than nurgle demons (at least it feels like it lol). The only reason I keep the powerfists is to deal with dreads. As of yet, that is the only thing that has given me any trouble. If I drop and can't take it out with meltaguns, I'd like to at least have a chance in the assault. A str 9 powerfist guy on the charge is pretty nice too. As for the vehicles, one of each is way more versatile to me than two of either. Two baal preds isn't really good anti tank, and two vindicator's is just asking for a bad scatter and kill my own units. I have thought about trying the frag cannon on the dread though, just for shits and grins.
"What's you're job?"
"Oh, I'm retired now. I invented dice when I was a kid."
DragonBait
 
Posts: 143
Joined: Sat Feb 06, 2010 5:42 pm
Location: Southside Chi Burbs

Postby tear of the angel » Mon Jun 21, 2010 2:52 pm

im still on deployment so i havent got to play with the new rules, but if I was goin to deep strike the squads in id have a vanguard unit and do the heroic intervention off of a pod w/ locator beacon.
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Postby Depayen » Mon Jun 21, 2010 8:28 pm

you just keep think that about Nurgle.
Death comes at high Speed!
Here cometh the orangemen!

O'where O'where will I pop in. Go first I will let you shoot at nothing.
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Postby DragonBait » Tue Jun 22, 2010 2:01 am

Haha, Les you know that game between your nurgle army and this army of mine was a blast.
"What's you're job?"
"Oh, I'm retired now. I invented dice when I was a kid."
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