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Gathering in the Desert Info

PostPosted: Mon Feb 15, 2016 5:23 pm
by tjski
Okay this year we are doing things a little different from previous Gathering in the Desert events. This year the focus is on the two teams. With one side being awarded trophies for being the campaign winner. We will also be giving out two trophies for the Best Generals on each team as well as a trophy for Best Themed and Looking army.

How it all works:

Campaign Points

Each table will have 4 campaign tokens on them, these tokens are worth 5 points each and in order to claim these, you must move an Infantry unit into bases to base contact with the token and do nothing else that turn. At the start of the next turn, you have acquired the token and it now moves with the unit. You must retain this token until the end of the game. If the unit carrying the token is destroyed, then it is left on the table. Only one unit can claim a token per regardless of how many tokens it acquires. The token may be given to a mounted unit or another unit. But it takes a full turn to transfer this to the new unit and you must be in base to base contact with it.

So at the end of the game, count up how many tokens you have possession of. Each token is worth 5 points, so there is a total of 20 points on each table. Now if you win the scenario (per the instructions of the scenario) you will gain a bonus of 5 campaign points to your total, so for example if you collect up all 4 tokens and get the scenario win, you would get 25 Campaign points for your side. If you only get the victory in the scenario and no campaign points, then all you get is 5 Campaign points for the win. This means you could lose the scenario and still get more points if you secured more campaign tokens then your opponent. These campaign points will be tallied up to determine just how well each side is doing in the campaign.

Best Generals

We will be awarding a trophy to the best generals on each side by tallying up the wins ands and campaign points each general has secured for his team. So be aware that if someone goes 5-0 for game wins but fails to secure enough campaign tokens, you may not be the best general. It is a combination of Wins & Campaign points.

Best Themed & Appearance

Each player will be given a voting sheet to vote on the Best Themed & Appearance award, the Store Staff Employees and the GitD Organizers will also be judging the award as well.

Score Cards

In years past, you have had a packet to carry around that had your score sheet for each game that you turned in. This year you will be given a score card to carry with you and you will turn into the GitD staff after each game. We will record these back and give these to your Team Captains so they can assign you to your next table. Please do not lose this card.

Team Captains

This year will also be different in the aspect that you will report to your team captain/commander. He will be responsible for given you your table assignments. The Commanders will be able to put you on any table and with any opponent more than once, the only stipulation is that you cannot play the same person twice in a row or on the same table twice in a row. This represents them having a bigger view of the campaign being fought. They will also try to match up the best armies that have the best chance at winning. This is a new element and will make this much more than a regular tournament.

In addition, the Commanders will be given Strategic Asset cards to hand out from turn to turn. These can be additional units or effects in the game. The only limit is on the Dirty Dozen table; Strategic Assets may not be used. You may get the same asset from previous rounds, but the cards will be limited and it is up to the commander to see who will get what asset. So be nice to your commander!

GitD Staff

As some veteran GitD attendees are aware, the GitD staff will not talk or give out scores to anyone during the event (or Saturday night at dinner!) but will be more than happy to talk after the event is over. Also, we are all mature enough to remember that this is supposed to be a fun event, if rules issues come up, try to deal with them yourselves, if you call over a GitD staff member to make a ruling on something, that ruling is final, no if’s, butts or coconuts! So please make an effort to work out the issue amongst yourselves first before calling over a judge to make a ruling. If you have issues with the ruling, you may talk it over after the event with the staff, we are not perfect and make mistakes as well.

So good luck to everyone, I am looking forward to this new format and look forward to seeing some great Bolt Action games next weekend.

GitD Staff

Re: Gathering in the Desert Info

PostPosted: Wed Feb 17, 2016 5:06 pm
by tjski

The GitD staff has voted on who will be the commanders for each side. It was a tough vote (not really) but here are the commanders for Gathering in the Desert 2016 Operation Torch:

Jeremy Williams and his Italians will be leading the Axis Powers in the Desert.

Brent Sinclair will be leading the valiant Allies against them.

Let the trash talking commence!

Tim K

Re: Gathering in the Desert Info

PostPosted: Wed Feb 17, 2016 7:34 pm
by BostonNazgul
labor camps, death marches, and silly looking walks/salutes are in immediate effect.

Re: Gathering in the Desert Info

PostPosted: Tue Feb 23, 2016 12:20 pm
by tjski
So, Gathering in the Desert Operation Torch 2016 is in the books and it was a huge success!

I need to thank my Staff (Shannon Kulinski, Mike Wilster & Robert Brightwell) for all their support and help. I would also like to thank Darren Johnson of Imperial Outpost Games, our home for many GitD's, Darren has always been a supporter of Gathering and he was more than happy to host us again. Also a big thanks to Gorgon Studios for the free figure everyone got, thanks Hank!

I would also like to thank all the players that attended this year, without you, there is no Gathering in the Desert! This year we had folks come in from Chicago, Minnesota and North Dakota to play in this event. It always amazes me that folks will travel to my little event from other states.

So as the title states, the Allies swept the Axis right out of Africa with huge victories and locked up the campaign leaving no doubt this weekend matched real history. All of the Allied players received a trophy for their efforts.

The Best General awards for each side went to John Stentz from Minnesota with his Americans. Tom Opalka a local Phoenix guy got the other award for his Italians. Jeremy Williams from Chicago took the Best Appearance/Theme award for his beautiful Italians. Pictures will be posted in a few days of all the action at GitD.

Now, as stated at the event, the winners of this years event have a choice of what the theme for next years event will be. the choices are, but not limited too, Pacific, Eastern Front, Normandy. So if you attended GitD, sound off on what your vote is for. There is a poll up on the Gathering in the Desert blog, ( )so please vote.

Once again thanks to everyone, we will see you again next year!