GitD Warm-Up

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GitD Warm-Up

Postby BrentS » Sun Feb 08, 2009 8:27 pm

Guardian of Ecthilion (Chris) stopped by my house today to drop of some sweet Harad terrain for Adepticon. The side benefit of him coming today was that we had a chance to play a "friendly". What a perfect chance to put my Gathering in the Desert tournament army on the table. The last bonus was that since I finished flocking my Realm of Battle game table, we got to use that too. Believe it or not, this is the first real game I've ever played in my home. Chris brought an Army of Gondor featuring armored Faramir (on horse), 8 Knights of Minas Tirith, a bunch of Warriors of Minas Tirith, Damrod, and a host of Rangers of Ithilien.

We rolled for scenarios and drew To Kill a King. I don't recall every playing that scenario in a normal LOME event - we did play it at the Clash of the Heroes in Las Vegas last year. I had set up the Realm of Battle game board with a hill on each table edge and a valley in the middle. We rolled for terrain and scattered it throughout the valley.

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Chris deployed first in a sweeping arc taking up most of his deployment line. He had 16 archers towards the north end of the board (north from my perspective). He had a solid shield wall with Warriors of Minas Tirith and spear supporting Rangers. Faramir and his KoMT were safely tucked behind the WoMT. I deployed with my archers on the hill and then formed an arc with my Mahud warriors supported by Haradrim Spears. My cavalry contigent lined up behind my front line as well.

The first turn saw only a single volley shot from men of Gondor with no damage inflicted. The haradrim moved full, skipping the opportunity to volley fire. In the second turn, both armies entered into direct fire range. The haradrim stuck first felling two armored Warriors of Minas Tirith. The Gondorians would have none of that and opened fire at the advancing Mahud line, dropping FOUR Mahud warriors in their first try. Scratching my head, I was suddenly put on the defensive a little bit. I moved my King towards the barrow that was blocking the middle of the field. I moved roughly half my infanty troops towards the right side of the barrow. I tried to reform my line with the section of Mahud that were slaughtered. I put the haradrim up front to be a meat shield in case there was another wave of deadly bowfire. On his move, Chris darted Faramir and 4 Knights across the board towards the barrow. This move proved to be a critical mistake in that my archers had a direct line of sight to Faramir. I unleashed 12 poisoned arrows and scored several hits. When the damage was rolled, I'd killed Faramir's horse and put two wounds on Faramir himself! He saved both with fate but the damage was done.

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The next turn saw Faramir call a heroic move to get some of his KoMT with a charge. Young Suladan was directing his cavalry into a line of Rangers and WoMT on the northeast side of the barrow. Supported by a couple Mahud warriors and a half troll, that group made short work on the Men of Gondor. I did leave my cavalry a bit too exposed and Chris managed to shoot a camel from underneath a Raider. In that turn, I survived the charge of the KoMT without any damage, even managing to kill two Knights on the strength of the Mahud. The next turn saw 3 heroic moves called (evil had priority). Faramir won the roll-off but still wasn't able to pull away completely from the Mahud. However, with heroic moves from both the Mahud Tribesmaster and Young Suladan, I was able to engage a good chunk of his fighting force. Faramir had to burn his last point of might to win this fight. Elsewhere on the battlefield the remaining KoMT were charging up the hill to attack my archers. Once engaged, I decide to shoot into combat. I managed to kill one of my own guys but did run the gauntlet of dice roll to kill a KoMT (roll to hit, pass the in the way, hit the rider, then roll a '6').

The next turn, saw evil winning priority again. Damrod called a heroic move and Young Suladan countered. I won the roll-off for the first time of the day. I tied up Damrod and poured a Haradrim Raider, 2 Mahud warriors and spear support onto Faramir. In the ensuing combat, the best hat Faramir could roll was a 5. With 8 dice being thrown on my side, I managed to roll a 6. The subsequent rolls to wound saw the Prince of Ithilien cut down on the battlefield.

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The end result was a Major Victory for the Haradrim. Chris put up a good fight but in the end, the ill-fated turn when he left Faramir exposed to the archers (with exceptionally lucky rolls to hit and wound for me) spelled his doom. I had a lot of fun playing this game and I think I'll definitely be trying to make the trip up to Layton Plaza to play some games. Anyway, thanks for the warm-up game Chris!!!

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Postby BostonNazgul » Sun Feb 08, 2009 9:38 pm

hypothetical, if the game was to the death, who would you predict to have won it? how far from break were both armies? did his archers keep up the hits on your warriors?
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Postby Guardian of Ecthelion » Sun Feb 08, 2009 9:53 pm

The real sad thing is I forgot to add the rangers archers to the spreadsheet auto sum and they didn't add into the total. I cheated and still lost. I feel like a total MORON. Sorry Brent, But I have to say that his army is tough and I had fun. Thanks for the invite Brent and I will see you at the GW Layton Plaza.
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Postby Smeagol » Sun Feb 08, 2009 10:02 pm

Guardian of Ecthelion wrote:The real sad thing is I forgot to add the rangers archers to the spreadsheet auto sum and they didn't add into the total. I cheated and still lost. I feel like a total MORON. Sorry Brent, But I have to say that his army is tough and I had fun. Thanks for the invite Brent and I will see you at the GW Layton Plaza.
i've done that before.

I learn more from my losses than my wins. Steve and I have been playing games for the last couple of weeks and I've been slaughtering his Dol Goldur orcs and he's been frustrated by my Haradrim horde. Still he tales each loss and looks at what happened and then thinks about how he could have improved his performance.
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Postby BrentS » Sun Feb 08, 2009 10:16 pm

No worries Chris!

Chris's army broke on the turn in which Faramir was killed. I lost Young Suladan (Haradrim Chieftan) that same turn. I was about 10 models from breaking I think.
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Postby Smeagol » Sun Feb 08, 2009 10:22 pm

So the young Suladan wasn't the leader?
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Postby BrentS » Sun Feb 08, 2009 10:40 pm

Smeagol wrote:So the young Suladan wasn't the leader?


I've elected to have the Mahud Tribesmaster as my "leader". I position it in the back story as Young Suladan has nominated the Mahud Tribesmaster as the overall commander of his army. He's wise enough to know when he's not the best fighter in the army. However, now that you mention it, I was really thinking about Contest of Champions with this nomination. I hadn't truly considered the back story around who would be King in this scenario. What do you think, can you have a different overall commander for To Kill a King vs Contest of Champions?

For what its worth, I would have played it different if Young Suladan was the King in this army.
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Postby Smeagol » Sun Feb 08, 2009 10:44 pm

That question is still subject to conversations. The scenario doesn't specifically tell us either way. I prefer to use my leader as the designated King and Champion, but I can understand why that wouldn't always be the best course of action.

Nothing you did was illegal or even shady, it's just counter intuitive to have the backstory say one thing, but the scenarios another. Again nothing negative from me, I was just curious.
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Postby BrentS » Sun Feb 08, 2009 10:53 pm

Smeagol wrote:That question is still subject to conversations. The scenario doesn't specifically tell us either way. I prefer to use my leader as the designated King and Champion, but I can understand why that wouldn't always be the best course of action.

Nothing you did was illegal or even shady, it's just counter intuitive to have the backstory say one thing, but the scenarios another. Again nothing negative from me, I was just curious.


Your question definitely made me think. I've posted a question over in the rules section where it might get a bit more traffic. In retrospect, I think it would be wiser for me to use Suladan as the King for To Kill a King type scenarios and still have the better combat hero as his nominee for Contest of Champion.
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Postby Smeagol » Sun Feb 08, 2009 11:05 pm

I have to change my answer above. The scenario rules are very clear on this one. You have little to fear about seeing To kill a king in a tournament so it's really academic. Whatever hero is declared as you leader should be your best fighter as Contest of Champions is a common scenario in tournaments.
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Postby BrentS » Sun Feb 08, 2009 11:17 pm

I think I agree with you. Obviously, on paper there is no reason I can't have the Tribesmaster be my overall leader in both scenarios - which was my intention. However, in order to pull this off thematically, I do need to think about how to do it.
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Postby Aragorn by the Bay » Mon Feb 09, 2009 12:01 am

I'm just going to throw this question out there: what Good army can seriously beat a 75-model army in a 600-pt game? :shock:

It seems like the games where I was completely worked over was by Tim's 75-model harad force. And it appears that Tim is regularly working over Steve with the harads. And it appears that Brent's first try at it was a major victory.

Granted, Tim and Brent are excellent players. But seriously - how do you beat a force that large with multiple heroes and 75 men? In a timed game, do you even have TIME to slay 38 models to even break someone?

Most good forces are seriously outnumbered. I can't find a good Gondor force with more than 50-55 models for 600 points. (Personally, I feel that 500 pts is Gondor's wheelhouse). So if I'm outnumbered by 20-25 models, it's a tough road. Even my better defense will give out eventually when I'm trapped and double-teamed.

I'll bet I could do some damage against the Haradrim with my 600 pt Moria/DolGuldur force because I can get some great elites and numerous heroes since Gobbos are so cheap - and still come in around 70 models.

But I can't think of a Good force that can have the numbers against that horde!

Suggestions?
And here we find you feasting and idling - and smoking! Smoking! Where did you come by the weed, you villains? - Gimli
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Postby Guardian of Ecthelion » Mon Feb 09, 2009 12:05 am

The sad thing is I had him outnumbered. I had 61 models and he had less than that. However if I would have counted right he would have had me outnumbered.
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Postby Aragorn by the Bay » Mon Feb 09, 2009 12:17 am

Oh, sorry! Ignore my prior post. For some reason I thought Brent was using the 75-model army.
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Postby BostonNazgul » Mon Feb 09, 2009 12:21 am

key point on brents army, i think it weighs in at a managable 52 models?

But i agree with you on the 75 model concept. With lotr i have found that the more numbers you have, the greater % chance you have of never having an unfavorable match up.

a dwarf horde would prob be the biggest challenge for a low D, harad horde, where as my 40 model cav. harad force is looking at them with very limp lances unless I pull a speed senario or point B) working terrain, that is the biggest thing with horde tactics, if you can pin their numbers, ala 300 then you have a good shot. But then you hit challenge C) time.

mentally you have to force yourself to not freak out like I usually do when seeing a million guys crossing the board at me. then mistakes happen
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