6E Chaos rumors

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6E Chaos rumors

Postby Generalissimo_Fred » Mon Jul 16, 2012 8:11 am

Release date – 1st September (7 weeks he said) and it is a hard back like the 8e WFB Army Books.
There is an Eye of the Gods esque table (Warriors of Chaos players will know what I am talking about) that you get to roll on whenever a character kills another character in a challenge, or a Walker or Monstrous Creature. There is a multitude of gifts (and curses) that your Characters can acquire which range from +1 Save, +1 Toughness, or becoming either a Spawn or a Daemon Prince!!!
Chaos Cultists are definetely in (but we all kinda know that already), as is the ‘Dragon’ – think Necron Night Scythe with the main chassis been replaced by a massive mechanical dragon head with segmented wings sweeping forward and around from it. On top of those there are also:

Dark Apostles – evil Chaplains basically
Warp Smiths – evil Techmarine that can curse vehicles and degrade terrain.
A new Daemon Engine – half way between a Dreadnought and a Defiler.
Speaking of Defilers as they are Daemons they have a 5+ Inv save.
‘Cult’ units are all Elites and are unlocked to Troops by appropriate HQ choices, but there are no Cult Terminators which makes me sad.
Obliterators are exclusively for shooting – so no powerfists. BUT there is a new unit which is basically a close combat Obliterator.
There are 2 types of Raptors now; regular CSM with Jump Packs, and then some kind of Possessed Daemonic Raptors that all come with Lightning Claws!
Possessed are meant to be amazing, and take a lot of benefits from the Eye of the Gods esque table.
There are NO Daemons in the Codex because that is what Allies are for.

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Re: 6E Chaos rumors

Postby Redbeard » Mon Jul 16, 2012 10:42 am

Generalissimo_Fred wrote:‘Cult’ units are all Elites and are unlocked to Troops by appropriate HQ choices,

If this means I have to take Lucius the Eternally Useless in order to play Emperor's Children, I think I'm done with this company and it's craptastic rules teams.
"All very successful commanders are prima donnas and must be so treated."

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Re: 6E Chaos rumors

Postby Kuma » Mon Jul 16, 2012 12:45 pm

You can still use them, just not as troops. Also, generic slan hq choices might also be possible
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Re: 6E Chaos rumors

Postby Lord Krungharr » Tue Jul 17, 2012 11:39 am

Maybe they'll buff up Lucius so if he gets a wound on a character, then in the next round of combat on a 4+, the enemy character becomes Lucius. That would be so nice and fluffy. I'll be happy if we can get sonic weaponry on bikes, like a Doom Siren on a Bike Lord. Then my wiener-gunned Bike Lord will make Slaaneshy sense.
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Re: 6E Chaos rumors

Postby moonshadow13 » Fri Aug 03, 2012 1:36 pm

I would like to see Typhus become eternal warrior. Then i can play the heck out of him instead of worring about instant death especially at his point value. As a chaos player i am looking forward to the new codex and hoping that they finnally get some of the perks they gets like in the novels.

I like the posting on this now i am just waiting on the updates to tau and eldar too instead of a printing out books of FAQs to read through.
The new Tau = Death at 30"

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