Daemon Icons and Reserves Timing

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Daemon Icons and Reserves Timing

Postby Lord Krungharr » Mon May 13, 2013 8:18 pm

What's the current view on the Daemon Icons....if an Icon bearer comes in from Reserves, is that Icon effective immediately for the next unit(s) coming from Reserve in the same turn? There's basically no current Daemons FAQ.

Being a Daemons player, I will argue that since the Icon (just arriving from Reserves) is in fact on the table before those other units are rolled for, then it should work.
What do other peeps say?
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Re: Daemon Icons and Reserves Timing

Postby seahawk » Tue May 14, 2013 9:53 am

Yep, it works just fine.

Take two units of horrors with banner and musician and flamers (or whatever). Roll for the horrors and get the flamers as a bonus. DS the horrors next to the horrors and not scatter, then DS the flamers next to the newly arrived horrors and not scatter. Pew pew pew (which equates to giving the enemy a 4+ FNP :P)
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Re: Daemon Icons and Reserves Timing

Postby CmdrVimes » Thu May 16, 2013 4:28 pm

Is that a change? Where can I find it? In the past, things like banners and teleport homers only worked if they were on the board at the beginning of the turn, not on the turn they came in from reserve. Thanks in advance for clerifying.
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Re: Daemon Icons and Reserves Timing

Postby Turtle » Thu May 16, 2013 11:10 pm

in the past it said specifically you had to start on the table. It no longer has that stipulation
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